Features
On January 27, you’ll have access to VS1: Creative Mode, our first vertical slice, featuring:
FEATURES
- new 25cm unified grid system (no more small vs. large grids!
- new blueprint building (snap to grid, partial copy/paste, assign to toolbar)
- grid undo/redo
- enhanced creative mode with powerful building tools (new voxel hand, symmetry tools, line/plane building)
- grid speeds up to ~300 m/s
- safe speed system preventing damage under 20 m/s
- new magboots with camera stabilization
- new physics and dynamic fractures and debris for more realistic destruction
- visual revolution thanks to ray tracing, global illumination, tessellated terrain, parallax mapping, sleek armor edges, and enhanced lighting
- New VRAGE3 engine brings better performance and future optimization potential
Vertical Slice 1 Blocks:
- Armor:
- Light Armor
- Light Armor block
- Light Armor slope
- Light Armor corner
- Light Armor inverted corner
- Light Armor Half Long Slope
- Light Armor Half Block
- Light Armor Wide Half Slope
- Light Armor Half Corner
- Light Armor Long Slope Corner Base
- Light Armor Long Slope Corner Tip
- Light Armor Long Slope Inv. Corner Base
- Light Armor Long Slope Inv. Corner Tip
- Light Armor Wide Half Corner Tip
- Light Armor Wide Half Corner Base
- Heavy Armor
- Heavy Armor block
- Heavy Armor slope
- Heavy Armor corner
- Heavy Armor inv. corner
- Heavy Armor Half Long Slope
- Heavy Armor Half Block
- Heavy Armor Wide Half Slope
- Heavy Armor Half Corner
- Heavy Armor Long Slope Corner Base
- Heavy Armor Long Slope Corner Tip
- Heavy Armor Long Slope Inv. Corner Base
- Heavy Armor Long Slope Inv. Corner Tip
- Heavy Armor Wide Half Corner Tip
- Heavy Armor Wide Half Corner Base
- Light Armor
- Structures:
- Wall
- Flat 25 cm
- 25 cm Corner
- 25 cm Corner with Side
- Pillar
- Flat 25 cm
- Slope 25 cm
- Round 100 cm
- Round 50 cm
- Window
- Flat
- 90 Degree Corner
- 90 Degree Corner with Side
- Slope
- Slope with Side
- Long Slope
- Long Slope with Side Left
- Long Slope with Side Right
- Large Triangle Side
- Triangle Side
- Triangle Slanted
- Triangle Slanted Inverted
- Large Triangle Slanted
- Large Triangle Slanted Inverted
- Slant Long
- Slant Long Inverted
- Catwalk
- Square Base
- Narrow Base
- Corner Base
- Handrail
- Long Section
- Short Section
- Diagonal Section
- Long Corner Section
- Short Corner Section
- Ramp
- Stairway
- Half Cover Wall
- Narrow Sliding Door*
- Wall
- Control:
- Control seat
- Cockpit
- Gyroscope
- Propulsion:
- Ion Thrusters
- Gravity Generator*
- Energy:
- Solar Panels*
- Reactor*
- Logistics:
- Cargo Container*
- Production:
- Assembler*
- Refinery*
- Utility:
- Landing Gear
- Spotlight
- Interior light
- Corner light
- Medical room*
- Drill Small
- Button Panel*
- Antenna*
- Weapons:
- Gatling Cannon*
* note: decorative block in Creative Mode, Survival functionality will be added in the future updates.
Additional Vertical Slices will follow in the months after, each expanding the game’s features and content. This development process will continue over the next few years until we achieve our full vision for Space Engineers 2.
Roadmap