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Become a Space Engineer

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Why Space Engineers 2 is the Next Big Leap

We designed Space Engineers 2 to be 10x better than Space Engineers and other space and engineering games in every dimension that matters:

  • More intuitive, yet deeper in gameplay possibilities
  • More flexible in building, with fewer artificial constraints
  • More visually stunning, with next-generation graphics
  • More immersive, with rich storytelling and living universe with human NPCs
  • More performant, leveraging modern hardware
  • More engaging survival experience in a dynamic world 

All of this is powered by our new VRAGE3 engine, representing a quantum leap in space sandbox gaming.

Intuitive User Experience

The days of steep learning curves are over. We’ve redesigned the user experience with an intuitive interface and fast feedback systems. Veterans will find all the depth they love, while new players can jump right into building.

Building Freedom

Our revolutionary 25cm unified grid system eliminates the traditional small vs. large grid distinction. Build with unprecedented flexibility – from intricate machinery to massive space stations, all within a single, coherent system. 

Enhanced building mechanics include grid undo/redo, blueprint building (partial copy/paste, snap to grid, assign to toolbar), and symmetry tools for effortless design work.

Visual & Physical Revolution

VRAGE3’s GPU-driven pipeline delivers stunning next-generation visuals with raytracing, global illumination, tessellated terrain, and parallax mapping. Experience true volumetric environments where everything – from planets and asteroids to your own ships – is volumetric, fully destructible and physically simulated.

Seamlessly travel from space to planets with no loading screens, all while maintaining smooth performance and visual fidelity.

Building & Survival

Enhanced survival mechanics make the early game more engaging with backpack building for immediate crafting from raw materials. Plan ahead with projection building to visualize your constructions before committing resources. 

Experience fully simulated volumetric water for the first time – build underwater bases, design submarines, and harness H2O in entirely new ways across enhanced planets with diverse biomes and dynamic weather systems.

Technical Innovation

  • Multi-core scalability will enable larger, more complex builds
  • Data-oriented architecture ensures future optimization potential
  • Enhanced physics simulation with realistic destruction and deformation
  • GPU-driven pipeline for superior visual quality and performance
  • True volumetric environment enabling seamless space-to-planet gameplay

Creation & Destruction Never Felt This Good!

Become a Space Engineer today!

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